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	<title>USWoWGold.com Team Blog &#187; MMO</title>
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	<link>http://blog.uswowgold.com</link>
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		<title>Breakfast Topic: When you were there</title>
		<link>http://blog.uswowgold.com/2009/12/25/breakfast-topic-when-you-were-there/</link>
		<comments>http://blog.uswowgold.com/2009/12/25/breakfast-topic-when-you-were-there/#comments</comments>
		<pubDate>Sat, 26 Dec 2009 02:38:09 +0000</pubDate>
		<dc:creator>Shawn Alex</dc:creator>
				<category><![CDATA[MMO]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[World of Warcraft]]></category>
		<category><![CDATA[game discussion]]></category>
		<category><![CDATA[gamer-discussion]]></category>
		<category><![CDATA[null]]></category>
		<category><![CDATA[wow discussion]]></category>
		<category><![CDATA[wow topics]]></category>
		<category><![CDATA[wow-hot-topics]]></category>
		<category><![CDATA[wow-issues]]></category>

		<guid isPermaLink="false">http://blog.uswowgold.com/?p=253</guid>
		<description><![CDATA[
From time to time it occurs to me that my character, were I a better roleplayer, has actually been to a whole lot of places. He&#8217;s seen a ridiculous amount of things and would have a really hard time settling down on a farm somewhere on Azeroth or whatever it is old adventurers do when [...]]]></description>
			<content:encoded><![CDATA[<div><img src="http://www.blogcdn.com/www.wow.com/media/2009/12/0falgalon.jpg" border="1" alt="" hspace="4" vspace="4" /></div>
<p>From time to time it occurs to me that my character, were I a better roleplayer, has actually been to a whole lot of places. He&#8217;s seen a ridiculous amount of things and would have a really hard time settling down on a farm somewhere on Azeroth or whatever it is old adventurers do when they&#8217;re tired of killing old gods, elemental monstrosities, Dragon Aspects, ancient liches, and <a href="http://www.wow.com/2007/01/12/know-your-lore-illidan/">Illidan Stormrage</a>, to name just a few.</p>
<p>It really occurred to me on a visit to Darnassus, in fact, to turn in the quest &#8220;<a href="http://www.wowhead.com/?quest=14409">A Cautious Return</a>&#8221; that I should be able to do more than just hand the dude a note. I mean, I killed Illidan! I&#8217;ve kicked Kil&#8217;Jaeden&#8217;s butt back down the Sunwell myself! I went back in time and fought Archimonde. (By the way, Tyrande, thanks for the slow fall item and all.) Lore wise, I&#8217;ve pretty much seen everything at this point and soon, I&#8217;ll be running off to fight Arthas. You&#8217;d think I could say &#8220;<em>hey, take it easy</em>&#8221; to that Sentinel for the poor guy.</p>
<p>When you think about all our characters have seen (even new characters leveled from 1 to 80 with this expansion have traveled to an alien world and then to a frozen wasteland stuffed with titan relics and undead like the worst pizza crust ever) these are some really experienced folks (hence that bar on your interface, I guess) and I find myself wondering what kind of stories they&#8217;d tell. So now I ask you, what stories would your character tell? What lore moments were the ones you think he or she would be more moved by, impressed by, or pleased to have been a part of? For that matter, which ones were the best for you as a player?</p>
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		<title>MMO Roundup: Last week on Massively</title>
		<link>http://blog.uswowgold.com/2009/12/16/mmo-roundup-last-week-on-massively-2/</link>
		<comments>http://blog.uswowgold.com/2009/12/16/mmo-roundup-last-week-on-massively-2/#comments</comments>
		<pubDate>Wed, 16 Dec 2009 12:56:15 +0000</pubDate>
		<dc:creator>Shawn Alex</dc:creator>
				<category><![CDATA[MMO]]></category>
		<category><![CDATA[World of Warcraft]]></category>
		<category><![CDATA[featured]]></category>
		<category><![CDATA[last-week-on-massively]]></category>
		<category><![CDATA[massively]]></category>
		<category><![CDATA[mmo-roundup]]></category>
		<category><![CDATA[roundup]]></category>

		<guid isPermaLink="false">http://blog.uswowgold.com/?p=203</guid>
		<description><![CDATA[

Sometimes you&#8217;d like to know that there are other MMOs out there, right? Our sister site Massively can provide you with everything you need to know about all those other shiny MMOs! Check out this roundup of the latest news from the wider MMO world.




Is Fallen Earth our answer to a Wild West MMO?
I grew [...]]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><a href="http://www.massively.com/2009/12/09/runic-games-talks-torchlight-the-upcoming-mmo-diablo-compariso/"><img src="http://www.blogcdn.com/www.wow.com/media/2009/12/torchlight-04-sms-1209.jpg" border="1" alt="" hspace="4" vspace="4" /><br />
</a></div>
<p>Sometimes you&#8217;d like to know that there are other MMOs out there, right? Our sister site <a href="http://www.massively.com/">Massively</a> can provide you with everything you need to know about all those other shiny MMOs! Check out this roundup of the latest news from the wider MMO world.</p>
<table style="border: 0pt none;" border="0" cellspacing="0" cellpadding="5">
<tbody>
<tr>
<td align="right" valign="top"><a href="http://www.massively.com/2009/12/11/is-fallen-earth-our-answer-to-a-wild-west-mmo/"><img style="float: left; margin-right: 5px; margin-bottom: 1px;" src="http://www.blogcdn.com/www.massively.com/media/2009/12/wild_west-feww-sms-1209_thumbnail.jpg" border="1" alt="" /></a></td>
<td><strong><a href="http://www.massively.com/2009/12/11/is-fallen-earth-our-answer-to-a-wild-west-mmo/">Is Fallen Earth our answer to a Wild West MMO?</a></strong><br />
<em>I grew up on Clint Eastwood movies. I grew up on Willie Nelson and Waylon Jennings songs about cowboy career prevention. Gunsmoke, A Fistful of Dollars and anything else by Sergio Leone are what helped mold my appreciation for what we refer to as the American Wild West. </em></td>
</tr>
<tr>
<td align="right" valign="top"><a href="http://www.massively.com/2009/12/14/fileplanet-offers-unlimited-free-trial-for-age-of-conan/"><img style="float: left; margin-right: 5px; margin-bottom: 1px;" src="http://www.blogcdn.com/www.massively.com/media/2009/12/aoc-rb-1214_thumbnail.jpg" border="1" alt="" /></a></td>
<td><strong><a href="http://www.massively.com/2009/12/14/fileplanet-offers-unlimited-free-trial-for-age-of-conan/">Age of Conan offer unlimited free trial</a></strong><br />
<em>With the Age of Conan expansion Rise of the Godslayer approaching, opportunities for new and returning players to explore the game (or revisit it) have been more frequent than usual these days. The latest offer comes via FilePlanet. If you&#8217;re a FilePlanet subscriber, you can play the first part of the game for free in an unlimited trial. </em></td>
</tr>
<tr>
<td align="right" valign="top"><a href="http://www.massively.com/2009/12/13/nearly-three-fifths-of-users-buy-items-in-free-to-play-games/"><img style="float: left; margin-right: 5px; margin-bottom: 1px;" src="http://www.blogcdn.com/www.massively.com/media/2009/12/ddo-freetoplay-epl-1212_thumbnail.jpg" border="1" alt="" /></a></td>
<td><strong><a href="http://www.massively.com/2009/12/13/nearly-three-fifths-of-users-buy-items-in-free-to-play-games/">Nearly three-fifths of users buy items in free-to-play games</a></strong><br />
<em>There&#8217;s a strong sense in most free-to-play games that the playerbase consists of two people: those who refuse to pay any money unless absolutely necessary, and those who will happily part with their income on a voluntary basis. This is largely true. What&#8217;s apparently less true is the notion which goes hand-in-hand, that there are a decided minority of players forking over cash for in-game perks.</em></td>
</tr>
<tr>
<td align="right" valign="top"><a href="http://www.massively.com/2009/12/09/runic-games-talks-torchlight-the-upcoming-mmo-diablo-compariso/"><img style="float: left; margin-right: 5px; margin-bottom: 1px;" src="http://www.blogcdn.com/www.massively.com/media/2009/12/torchlight-04_thumbnail.jpg" border="1" alt="" /></a></td>
<td><strong><a href="http://www.massively.com/2009/12/09/runic-games-talks-torchlight-the-upcoming-mmo-diablo-compariso/">Runic Games talks Torchlight, the upcoming MMO, Diablo comparisons, more</a></strong><br />
<em>Can&#8217;t wait for Diablo III? Try Torchlight. The single-player action-RPG, available for just 20 bucks via digital distribution, has got PC gamers talking. But why should Massively readers care, you ask? Because eventually, in about two years or so, developer Runic Games will make it a full-fleged MMO.</em></td>
</tr>
</tbody>
</table>
<p><span id="more-203"></span></p>
<table style="border: 0pt none;" border="0" cellspacing="0" cellpadding="5">
<tbody>
<tr>
<td align="right" valign="top"><a href="http://www.massively.com/2009/12/09/warhammer-online-drops-1-3-3-patch-to-live-servers/"><img style="float: left; margin-right: 5px; margin-bottom: 1px;" src="http://www.blogcdn.com/www.massively.com/media/2009/12/war-133patch-epl-1209_thumbnail.jpg" border="1" alt="" /></a></td>
<td><strong><a href="http://www.massively.com/2009/12/09/warhammer-online-drops-1-3-3-patch-to-live-servers/">Warhammer Online drops 1.3.3 patch to live servers</a></strong><br />
<em>Rumors of the death of Warhammer Online have been greatly exaggerated. The game is continuing to put out updates on a steady basis &#8212; at an accelerated rate, even, despite the recent bout of layoffs.</em></td>
</tr>
<tr>
<td align="right" valign="top"><a href="http://www.massively.com/2009/12/11/sith-inquisitor-class-page-open-for-business/"><img style="float: left; margin-right: 5px; margin-bottom: 1px;" src="http://www.blogcdn.com/www.massively.com/media/2009/12/3etgq35w6yw5_thumbnail.jpg" border="1" alt="" /></a></td>
<td><strong><a href="http://www.massively.com/2009/12/11/sith-inquisitor-class-page-open-for-business/">Sith Inquisitor class page open for business</a></strong><br />
<em>The final Star Wars: The Old Republic class page is up and features the Sith Inquisitor. We&#8217;re pretty certain BioWare has a winner here, because it&#8217;s difficult to go wrong with a person that can cast copious amounts of force lightning. If you weren&#8217;t aware of that fact, the new screenshots released alongside the class page will correct that problem quite immediately.</em></td>
</tr>
<tr>
<td align="right" valign="top"><a href="http://www.massively.com/2009/12/14/the-digital-continuum-revitalized/"><img style="float: left; margin-right: 5px; margin-bottom: 1px;" src="http://www.blogcdn.com/www.massively.com/media/2009/12/aographicsupdatepretty-1260794854_thumbnail.jpg" border="1" alt="" /></a></td>
<td><strong><a href="http://www.massively.com/2009/12/14/the-digital-continuum-revitalized/">The Digital Continuum: Revitalized</a></strong><br />
<em>Nowadays it seems like a newly released MMO has an estimated lifespan the length of a bag of chips left open overnight. That doesn&#8217;t leave much hope for older MMOs, right? It appears that way, but games like EverQuest and EVE Online are doing well enough and they&#8217;ve been around for years. Sure, they may not be massive subscription behemoths, but they play home to thriving communities &#8212; which is a lot more than I can say for the sunset titles of yesteryear.</em></td>
</tr>
<tr>
<td align="right" valign="top"><a href="http://www.massively.com/2009/12/11/mmorigins-lifes-funny-like-that/"><img style="float: left; margin-right: 5px; margin-bottom: 1px;" src="http://www.blogcdn.com/www.massively.com/media/2009/12/me-title_thumbnail.jpg" border="1" alt="" /></a></td>
<td><strong><a href="http://www.massively.com/2009/12/11/mmorigins-lifes-funny-like-that/">MMOrigins: Life&#8217;s funny like that</a></strong><br />
<em>We all got started gaming somewhere. For a lot of people, it was the Sega Mega-drive, the Atari 2600 or the NES that signaled their first steps into gaming. For me, it was the Commodore Amiga, a machine that was more a complete home computer than a games console. It was on the Amiga that groups like Team 17, Ocean, Electronic Arts and Blizzard first really made their mark on gaming and it was a great time of innovation in the industry.</em></td>
</tr>
<tr>
<td align="right" valign="top"><a href="http://www.massively.com/2009/12/11/funcom-unveils-sweetrobot-announces-pets-vs-monsters/"><img style="float: left; margin-right: 5px; margin-bottom: 1px;" src="http://www.blogcdn.com/www.massively.com/media/2009/12/petsvsmonsters_beta_225_thumbnail.jpg" border="1" alt="" /></a></td>
<td><strong><a href="http://www.massively.com/2009/12/11/funcom-unveils-sweetrobot-announces-pets-vs-monsters/">Funcom unveils SweetRobot, announces Pets vs Monsters</a></strong><br />
<em>When most parents think of children&#8217;s MMOs, nobody would likely think of a studio like Funcom. After all, Funcom is the company that brought us Age of Conan, an MMO rife with boobs, blood, and beheading. Quite possibly the absolute last place you&#8217;d let your kiddies romp around, really. </em></td>
</tr>
<tr>
<td align="right" valign="top"><a href="http://www.massively.com/2009/12/11/looking-for-group-an-expo-for-mmoers/"><img style="float: left; margin-right: 5px; margin-bottom: 1px;" src="http://www.blogcdn.com/www.massively.com/media/2009/12/lfgexpo225_thumbnail.jpg" border="1" alt="" /></a></td>
<td><strong><a href="http://www.massively.com/2009/12/11/looking-for-group-an-expo-for-mmoers/">Looking For Group: An expo for MMOers</a></strong><br />
<em>If you don&#8217;t have Minneapolis on your places to visit list, you might want to add it now. The city will play host to the first annual &#8220;Looking For Group Expo,&#8221; a convention dedicated solely to MMOs and everything that surrounds them.</em></td>
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<td align="right" valign="top"><a href="http://www.massively.com/2009/12/09/cheyenne-mountain-entertainment-reveals-stargate-shooter-instead/"><img style="float: left; margin-right: 5px; margin-bottom: 1px;" src="http://www.blogcdn.com/www.massively.com/media/2009/12/sgr-rb-129_thumbnail.jpg" border="1" alt="" /></a></td>
<td><strong><a href="http://www.massively.com/2009/12/09/cheyenne-mountain-entertainment-reveals-stargate-shooter-instead/">Cheyenne Mountain Entertainment reveals Stargate shooter instead of MMO</a></strong><br />
<em>After over two years of work on Stargate Worlds and an increasingly dubious outlook, Cheyenne Mountain Entertainment launched a website revealing Stargate Resistance. The game defines itself as a third-person shooter, and is scheduled for a release very soon &#8212; Q1 2010.</em></td>
</tr>
</tbody>
</table>
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		<title>Why you don&#8217;t have freedom of speech in WoW</title>
		<link>http://blog.uswowgold.com/2009/12/14/why-you-dont-have-freedom-of-speech-in-wow/</link>
		<comments>http://blog.uswowgold.com/2009/12/14/why-you-dont-have-freedom-of-speech-in-wow/#comments</comments>
		<pubDate>Tue, 15 Dec 2009 02:03:50 +0000</pubDate>
		<dc:creator>Shawn Alex</dc:creator>
				<category><![CDATA[MMO]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[World of Warcraft]]></category>
		<category><![CDATA[first-amendment]]></category>
		<category><![CDATA[forums]]></category>
		<category><![CDATA[freedom-of-speech]]></category>
		<category><![CDATA[Ghostcrawler]]></category>
		<category><![CDATA[terms-of-service]]></category>
		<category><![CDATA[terms-of-use]]></category>
		<category><![CDATA[wow]]></category>
		<category><![CDATA[wow-terms-of-service]]></category>
		<category><![CDATA[wow-terms-of-use]]></category>

		<guid isPermaLink="false">http://blog.uswowgold.com/?p=195</guid>
		<description><![CDATA[
Freedom of speech is one of the most often quoted rights by gamers and people online, yet it is sadly one of the most misunderstood. This right comes about regularly when people are discussing forum bans, moderation, and people like Ghostcrawler telling folks they need to behave. People think that just because they live in [...]]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><img src="http://www.blogcdn.com/www.wow.com/media/2009/12/ah121409firstamend.jpg" border="1" alt="" hspace="4" vspace="4" /></div>
<div style="text-align: left;">Freedom of speech is one of the most often quoted rights by gamers and people online, yet it is sadly one of the most misunderstood. This right comes about regularly when people are discussing forum bans, moderation, and people like <a href="http://www.wow.com/tag/Ghostcrawler/">Ghostcrawler</a> telling folks they need to behave. People think that just because they live in a democracy or free society that they have an innate right to do and say whatever they want wherever they want.</p>
<p>Nothing could be further from the truth.</p>
<p>In a private forum, such as the official<em> World of Warcraft</em> forums, or on a site like WoW.com, you don&#8217;t have any inherent right to do anything. The people running the site or designing the game sets the rules, and that&#8217;s that. If Blizzard says all communication must end with &#8220;Ni!&#8221; or you&#8217;re banned from their forums, then that&#8217;s the rule you must follow. It&#8217;s their property and their choice to do that.</p>
<p>If we say every comment must make fun of gnomes or the commenter will be banned, then that&#8217;s the rule you must follow. It&#8217;s our website.</p>
<p>Freedom of speech has absolutely no bearing within a private organization. When you accept <a href="http://us.blizzard.com/en-us/company/about/termsofuse.html"><em>WoW&#8217;</em>s Terms of Service</a> or <a href="http://www.weblogsinc.com/terms/">use a website like WoW.com</a>, you agree to abide by the organization&#8217;s rules. If you don&#8217;t follow those rules, or if someone in the organization just wakes up on the wrong side of the bed that day, you can be prohibited from returning to the forums or playing the game.</div>
<div style="text-align: left;"><span id="more-195"></span>What does the first amendment and freedom of speech affect?</p>
<blockquote>
<div><em>Congress shall make no law respecting an establishment of religion, or prohibiting the free exercise thereof; or abridging the freedom of speech, or of the press; or the right of the people peaceably to assemble, and to petition the Government for a redress of grievances.<br />
</em></div>
</blockquote>
<p>It affects the government. It gives you a right to tell those in power whatever is on your mind. It even tells you that you have certain protections from government intrusions into your own life. Things like your right to establish a religion or the rights of the press. It does not give you the right to say whatever you want on privately owned websites, nor does it give you permission to yell &#8220;Fire!&#8221; in a crowded theater.</p>
<p>While you might not like that Blizzard has every right to ban you, and you might not like that we have every right to delete your comment, you have no legal standing under the first amendment to demand a private organization act differently. If you don&#8217;t like what a private organization like Blizzard or WoW.com does, then you can express your displeasure with your feet. You can go play a different game, you can go to a different website. Nothing is forcing you to participate in either.</p>
<p>For United States-based readers and players, the U.S. Supreme Court found in <a href="http://caselaw.lp.findlaw.com/scripts/getcase.pl?court=us&amp;vol=407&amp;invol=551">Loydd v. Tanner (1976)</a> that the First Amendment does not give citizens the right to express themselves freely on private property. Such precedents exist within other legal systems as well.</p>
<p>Now it&#8217;s in Blizzard&#8217;s best interest not to go power happy and ban whomever they feel like without any reason. And it&#8217;s in our best interest to allow dissent, even against our own articles, within our comments. But everyone has their limits. We&#8217;ve seen from the <a href="http://www.wow.com/2009/12/12/how-the-wow-community-is-about-to-push-the-self-destruct-button/">explosive drama this last week over Ghostcrawler</a> that Blizzard has limits on how far they&#8217;ll allow people to express their unadulterated discontent. WoW.com has such limits too.</p>
<p>So, my dear readers, before going out and screaming the wails of oppression, please understand that you&#8217;re not being oppressed &#8212; in fact, everything is just fine. Your rights are your rights, but they stop at Terms of Service.</p></div>
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		<title>MMO Roundup: Last week on Massively</title>
		<link>http://blog.uswowgold.com/2009/11/24/mmo-roundup-last-week-on-massively/</link>
		<comments>http://blog.uswowgold.com/2009/11/24/mmo-roundup-last-week-on-massively/#comments</comments>
		<pubDate>Tue, 24 Nov 2009 20:40:34 +0000</pubDate>
		<dc:creator>Shawn Alex</dc:creator>
				<category><![CDATA[MMO]]></category>
		<category><![CDATA[World of Warcraft]]></category>
		<category><![CDATA[featured]]></category>
		<category><![CDATA[last-week-on-massively]]></category>
		<category><![CDATA[massively]]></category>
		<category><![CDATA[mmo-roundup]]></category>
		<category><![CDATA[roundup]]></category>

		<guid isPermaLink="false">http://blog.uswowgold.com/?p=190</guid>
		<description><![CDATA[
Sometimes you&#8217;d like to know that there are other MMOs out there, right?  Our sister site Massively can  provide you with everything you need to know about all those other shiny  MMOs! Check out this roundup of the latest news from the wider MMO  world.




A  visual tour of LotRO: Siege [...]]]></description>
			<content:encoded><![CDATA[<div><a href="http://www.massively.com/2009/11/17/a-visual-tour-of-lotro-siege-of-mirkwood/"><img src="http://www.blogcdn.com/www.wow.com/media/2009/11/siege-of-mirkwood-vidtour-sms-1109-1258407103.jpg" border="1" alt="" hspace="4" vspace="4" /></a></div>
<p>Sometimes you&#8217;d like to know that there are other MMOs out there, right?  Our sister site <a href="http://www.massively.com/">Massively</a> can  provide you with everything you need to know about all those other shiny  MMOs! Check out this roundup of the latest news from the wider MMO  world.</p>
<table style="border: 0pt none;" border="0" cellspacing="0" cellpadding="5">
<tbody>
<tr>
<td align="right" valign="top"><a href="http://www.massively.com/2009/11/17/a-visual-tour-of-lotro-siege-of-mirkwood/"><img style="float: left; margin-right: 5px; margin-bottom: 1px;" src="http://www.blogcdn.com/www.massively.com/media/2009/11/siege-of-mirkwood-vidtour-sms-1109-1258407103_thumbnail.jpg" border="1" alt="" /></a></td>
<td><strong><a href="http://www.massively.com/2009/11/17/a-visual-tour-of-lotro-siege-of-mirkwood/">A  visual tour of LotRO: Siege of Mirkwood</a></strong><br />
<em>If you haven&#8217;t had a chance to see Turbine&#8217;s latest  creation, check out our video tour of the expansion just after the jump  below. Also, be sure to watch Massively for more coverage on Siege of  Mirkwood from now to December 1st and beyond!</em></td>
</tr>
<tr>
<td align="right" valign="top"><a href="http://www.massively.com/2009/11/23/massivelys-eve-online-plex-contest-enemy-at-the-gate/"><img style="float: left; margin-right: 5px; margin-bottom: 1px;" src="http://www.blogcdn.com/www.massively.com/media/2009/11/plexcontestimageweek1at580_thumbnail.jpg" border="1" alt="" /></a></td>
<td><strong><a href="http://www.massively.com/2009/11/23/massivelys-eve-online-plex-contest-enemy-at-the-gate/">Win  15 months of EVE Online gametime with Massively</a></strong><br />
<em>We let you know earlier this week that Massively is  running a contest where you can win up to 15 months of EVE Online game  time! We&#8217;re kicking this off today, and the contest will run over two  weeks leading up to the Dominion expansion launch.</em></td>
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<td align="right" valign="top"><a href="http://www.massively.com/2009/11/20/mmorigins-the-only-living-boy-in-vanadiel/"><img style="float: left; margin-right: 5px; margin-bottom: 1px;" src="http://www.blogcdn.com/www.massively.com/media/2009/11/mmorigins-eliottitle1_thumbnail.jpg" border="1" alt="" /></a></td>
<td><strong><a href="http://www.massively.com/2009/11/20/mmorigins-the-only-living-boy-in-vanadiel/">MMOrigins:  The only living boy in Vana&#8217;diel</a></strong><br />
<em>When I was still young, I was out on a walk with my  father in the woods next to my great-aunt&#8217;s house. The woods were an  offshoot of the Devil&#8217;s Hopyard state park, which meant that they were  old and vast. As the family often congregated around the house, there  were a number of paths we knew that wove their way through the forest,  but I remember where we always stopped, and I remember the day when I  asked what was further along.</em></td>
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<td align="right" valign="top"><a href="http://www.massively.com/2009/11/19/star-trek-online-open-beta-dates-announced/"><img style="float: left; margin-right: 5px; margin-bottom: 1px;" src="http://www.blogcdn.com/www.massively.com/media/2009/11/ah111909stoimg_thumbnail.jpg" border="1" alt="" /></a></td>
<td><strong><a href="http://www.massively.com/2009/11/19/star-trek-online-open-beta-dates-announced/">Star  Trek Online open beta dates announced</a></strong><br />
<em>According to a press release put out today, Star Trek  Online will hold its open beta from January 12th through January 26th.  There are some preorder deals that will give you an open beta key, and  there are bound to be numerous opportunities to win one at various spots  around the net.</em></td>
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<td align="right" valign="top"><a href="http://www.massively.com/2009/11/23/building-mmo-landscape-scenes/"><img style="float: left; margin-right: 5px; margin-bottom: 1px;" src="http://www.blogcdn.com/www.massively.com/media/2009/11/landscape-title2_thumbnail.jpg" border="1" alt="" /></a></td>
<td><strong><a href="http://www.massively.com/2009/11/23/building-mmo-landscape-scenes/">Building  MMO landscape scenes</a></strong><br />
<em>Landscapes have been a staple component of almost every  MMO in recent memory. With the exception of some sci-fi titles, most  MMOs take place on the land of some imagined island or continent. Some  use stylised fantasy landscapes that run smoothly on even low-end  computers while others have managed almost photo-realistic visuals at  the cost of performance. But have you ever thought about what&#8217;s going on  behind the scenes in your favourite MMO? </em></td>
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<td align="right" valign="top"><a href="http://www.massively.com/2009/11/21/patch-1-5-1-goes-live-for-aion/"><img style="float: left; margin-right: 5px; margin-bottom: 1px;" src="http://www.blogcdn.com/www.massively.com/media/2009/11/aion-newpatch-epl-1120-1258761945_thumbnail.jpg" border="1" alt="" /></a></td>
<td><strong><a href="http://www.massively.com/2009/11/21/patch-1-5-1-goes-live-for-aion/">Patch  1.5.1 goes live for Aion</a></strong><br />
<em>A new patch for an MMO is a bit like a present. At best,  it can provide a number of new opportunities for fun and enjoyment. At  worst, it can break several things you already liked and now have to  replace. Aion has recently deployed the new patch 1.5.1 and, as could be  expected, fan reaction is somewhat split on whether it&#8217;s a nice present  or the immortal pairing of socks and underwear.</em></td>
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<td align="right" valign="top"><a href="http://www.massively.com/2009/11/20/star-wars-galaxies-celebrates-over-3-million-player-created-ques/"><img style="float: left; margin-right: 5px; margin-bottom: 1px;" src="http://www.blogcdn.com/www.massively.com/media/2009/11/swgquestsomg_thumbnail.jpg" border="1" alt="" /></a></td>
<td><strong><a href="http://www.massively.com/2009/11/20/star-wars-galaxies-celebrates-over-3-million-player-created-ques/">Star  Wars Galaxies celebrates over 3 million player created quests</a></strong><br />
<em>Player created quests are the hot trend right now, and  Star Wars Galaxies is right there with it. Since the creation of the  Chronicle Master system, over 3 million quests have been created by the  always active Star Wars Galaxies community. Way to go guys! Oh, and did  we mention that the system has only been available for under a month?  No? Well, we did now.</em></td>
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<td align="right" valign="top"><a href="http://www.massively.com/2009/11/20/bill-roper-on-champions-onlines-launch-current-state-and-futur/"><img style="float: left; margin-right: 5px; margin-bottom: 1px;" src="http://www.blogcdn.com/www.massively.com/media/2009/11/q356uyh456767i7_thumbnail.jpg" border="1" alt="" /></a></td>
<td><strong><a href="http://www.massively.com/2009/11/20/bill-roper-on-champions-onlines-launch-current-state-and-futur/">Bill  Roper on Champions Online&#8217;s launch, current state and future</a></strong><br />
<em>In a recent interview with Boomtown, Bill Roper spoke  his mind on everything from Hellgate: London hate to Champions Online&#8217;s  launch and future. In fact, the man spoke quite candidly on all topics,  particularly that of Cryptic&#8217;s missteps with their second superhero MMO  as well as their successes.</em></td>
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<td align="right" valign="top"><a href="http://www.massively.com/2009/11/20/anti-aliased-blade-and-soul-aion/"><img style="float: left; margin-right: 5px; margin-bottom: 1px;" src="http://www.blogcdn.com/www.massively.com/media/2009/11/bsaliased5801_thumbnail.jpg" border="1" alt="" /></a></td>
<td><strong><a href="http://www.massively.com/2009/11/20/anti-aliased-blade-and-soul-aion/">Anti-Aliased:  Blade &amp; Soul &gt; Aion</a></strong><br />
<em>All right, now that the inflammatory title that makes  you look at my column is out of the way, let&#8217;s get down to business.  This week we got to see a 30-second teaser trailer from the folks at  NCsoft about Blade &amp; Soul, a game from NCsoft that has been  stealthing in the background, waiting for the right time to strike and  jump in front of Aion.</em></td>
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<td align="right" valign="top"><a href="http://www.massively.com/2009/11/19/lfg-in-call-of-duty/"><img style="float: left; margin-right: 5px; margin-bottom: 1px;" src="http://www.blogcdn.com/www.massively.com/media/2009/11/modernwarfare2-rb-1119_thumbnail.jpg" border="1" alt="" /></a></td>
<td><strong><a href="http://www.massively.com/2009/11/19/lfg-in-call-of-duty/">LFG in  Call of Duty?</a></strong><br />
<em>Well, it&#8217;s a possibility, at any rate. Call of Duty:  Modern Warfare 2, was officially released November 10th with what the LA  Times described as a &#8220;Hollywood-scale launch&#8221;. The launch expenses  turned out to be money well spent, as the game had generated $550  million in sales as of last Saturday. Fans lined up days in advance to  pick up their copy of Modern Warfare 2, complete with free night vision  goggles.</em></td>
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<td align="right" valign="top"><a href="http://www.massively.com/2009/11/17/funcom-publishes-sharp-revenue-drop-for-q3/"><img style="float: left; margin-right: 5px; margin-bottom: 1px;" src="http://www.blogcdn.com/www.massively.com/media/2009/11/funcomlogo-rb-1117_thumbnail.jpg" border="1" alt="" /></a></td>
<td><strong><a href="http://www.massively.com/2009/11/17/funcom-publishes-sharp-revenue-drop-for-q3/">Funcom  publishes sharp revenue drop for Q3</a></strong><br />
<em>Funcom has released its financial results for Q3, and  it&#8217;s not pretty. Revenue was down 68.5% to 5.7 million USD, and expected  to drop even more in Q4. This time last year they were reporting a  profit of $3.3 million, a strong contrast to the current $9.6 million  loss.</em></td>
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		<title>Survey says 15% of overall gameplay time is in an MMO</title>
		<link>http://blog.uswowgold.com/2009/11/22/survey-says-15-of-overall-gameplay-time-is-in-an-mmo/</link>
		<comments>http://blog.uswowgold.com/2009/11/22/survey-says-15-of-overall-gameplay-time-is-in-an-mmo/#comments</comments>
		<pubDate>Sun, 22 Nov 2009 18:29:10 +0000</pubDate>
		<dc:creator>Tuzinski</dc:creator>
				<category><![CDATA[MMO]]></category>
		<category><![CDATA[World of Warcraft]]></category>
		<category><![CDATA[eu]]></category>
		<category><![CDATA[gameplay]]></category>
		<category><![CDATA[internet]]></category>
		<category><![CDATA[joystiq]]></category>
		<category><![CDATA[mmos]]></category>
		<category><![CDATA[overall]]></category>
		<category><![CDATA[played]]></category>
		<category><![CDATA[played-time]]></category>
		<category><![CDATA[players]]></category>
		<category><![CDATA[survey]]></category>
		<category><![CDATA[time]]></category>
		<category><![CDATA[us]]></category>

		<guid isPermaLink="false">http://blog.uswowgold.com/?p=180</guid>
		<description><![CDATA[
Our  friends at Joystiq reported on this  fascinating survey by GamesIndustry.com that broke down responses  from 13,000 US and EU citizens about how they spend their gaming time.  While they don&#8217;t have specific numbers for World of Warcraft, the  survey says [PDF link] that overall, 15% of gaming time is [...]]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><img src="http://www.blogcdn.com/www.wow.com/media/2009/11/playedtime.jpg" border="1" alt="" hspace="4" vspace="4" /></div>
<p><a href="http://www.joystiq.com/2009/11/19/survey-says-mmos-taking-up-15-of-gaming-time/">Our  friends at Joystiq</a> reported on <a href="http://www.gamesindustry.com/company/542/service/1870">this  fascinating survey</a> by GamesIndustry.com that broke down responses  from 13,000 US and EU citizens about how they spend their gaming time.  While they don&#8217;t have specific numbers for <em>World of Warcraft</em>, <a href="http://corporate.newzoo.com/press/PRESSRELEASE_Results_TodaysGamers_MMO_191109.pdf">the  survey says</a> [PDF link] that overall, 15% of gaming time is spent  playing MMOs. US players spend about 14% of their gaming time on MMOs,  while EU players range from 8% to 16% by country. In the EU, 14% of all  players have played an MMO, and in the US, 21% of everyone playing games  has played a massively multiplayer online game.</p>
<p>Again, these numbers aren&#8217;t specifically for <em>World of Warcraft</em> (and because the survey went down to age 8 and up, they do include the  vast virtual worlds aimed at children, like <a href="http://www.clubpenguin.com/"><em>Club Penguin</em></a> and <a href="http://play.toontown.com/webHome.php?r=492302&amp;r=80875&amp;r=6175&amp;r=578351">Disney&#8217;s  <em>Toontown</em></a>, which probably throw the numbers off quite a  bit), but they do show the effect that <em>WoW</em> has had on the  gaming population over the last five years. Five years ago, MMOs were  definitely a niche &#8212; some hardcore gamers played them, but most people  didn&#8217;t have the Internet connections to play an online game, much less  pay a subscription for one. Nowadays, MMOs represent over one out of  every ten minutes of overall playtime, and those numbers are only going  to go up.</p>
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