2009 has been a year of almost continuous changes for shamans. It seems that not a patch has gone by without some changes to the class, some major, some not so severe. The class has seen mysterious DPS shortfalls, a minor controversy about health in PvP that then carried over into PvE content with the high levels of AoE damage in Ulduar with patch 3.1. Flametongue Weapon saw changes to prevent enhancement shamans from using caster weapons. Resto got a fairly substantial review and some significant tweaks. Elemental also saw some talents redesigned.
While all of this was going on, shamans also saw some controversy about itemization, gear scaling and having to share caster mail between two specs that value different stats, as well as the constant battle with holy paladins to keep their grubby, grasping mitts off of our mail. Yeah, we know you don’t want that MP5 plate, but since you’re the only ones who can possibly get anything out of it, go away and leave our precious alone. (Cue the pages of discussion on why it’s perfectly acceptable for holy paladins to take caster mail and explanations in detail of why I’m an inhuman monster who drowns fish. Yes, fish, That’s how evil I am.)
Now that we’ve got the pleasantries out of the way (remind me to tell you the story of the year my mom beat Santa Claus up in front of the extended family) we move on to shamans in 2009.
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Tags: 2009-roundup, class-help, featured, guide, guide-to-shamans, null, Patch 3.3, patch-3.3-changes, patch-3.3-wow, shaman-guide, shaman-info, shaman-talents, talent, talents, wow new patch, wow patch, wow-3.3-changes, wow-class-guide, wow-class-help, wow-guide, wow-patch-3.3, wow-patch-news, wow-shaman, wow-shaman-info, wow-talent-guide
Uncategorized, World of Warcraft
The Care and Feeding of Warriors is WoW.com’s column about aromatic essential oils for use in baths and to spruce up the house. Unfortunately I don’t know anything about those so I’m going to have to talk about playing a warrior in World of Warcraft instead. My hands are tied, I’m afraid.
Wow, that was a year, huh? From the dizzying highs of fury spec in Naxxramas to the somewhat less dizzying highs of Ulduar, arms’ constant evolution and protection spec’s astonishing makeover as the expansion launched, 2009 was a year that saw warriors sway from top DPS and solid tanks as if in some kind of gale force wind. Armor Penetration went from a stat we’d take if we had to and is now one of our top DPS stats, Block got a makeover that led to changes in how abilities like Shield Block and Shield Slam calculate, and in general we saw the effects of stat inflation on gear really have an effect on us and how we stack up to other classes as tanks and DPS. If you were a tanking warrior in Naxx on January 1st. 2009, for example, you may have had upwards of 35k health. (To be honest, it’s hard for me to remember, it may have gotten up to 38k if you stacked stamina.) Now, a geared TotGC tank walking into ICC can pretty easily hit 54 to 55k health fully raid buffed.
And it’s only going up from here. Icecrown Citadel promises much improved itemization as well as crazy old school procs that should have warriors, be they DPS or tanks, salivating.
Warriors have definitely had their ups and downs this year, but I think we can say we’re ending the year on a fairly high note. Fury DPS has managed to get back to a competitive place with the new weapons, arms still lags behind but has solid PvP and PvE uses, and protection is quite possibly the single strongest tanking class by virtue of sheer flexibility: other tanks may have more health, more armor, or more AoE threat, but protection’s suite of abilities includes standouts like Shockwave, Vigilance, Spell Reflection and Warbringer, making it possibly #2 in every single tanking category when no class can claim to be #1 in them all. Let’s look at some changes and how they shook out for warriors.
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Tags: 2009, 2009-Year-in-review, blizzcon, Blizzcon-2009, cataclysm-guide, cataclysm-news, class-help, expanion, expansion-three, featured, guide, next-xpac, null, Patch 3.3, patch-3.3-changes, patch-3.3-wow, talent, talents, third-expansion, third-xpac, warrior-guide, warrior-info, wow new patch, wow patch, wow-3.3-changes, wow-4.0, wow-4.0.2, wow-cataclysm, wow-class-guide, wow-class-help, wow-expansion, wow-guide, wow-patch-3.3, wow-patch-news, wow-talent-guide, wow-third-expansion, wow-warrior, wow-warrior-info
Uncategorized, World of Warcraft
Welcome back to The Queue, WoW.com’s daily Q&A column where the WoW.com team answers your questions about the World of Warcraft. Mike Sacco will be your host today.
For no discernable reason, the WoW.com Twitter account is asking who would win in a three-way grand melee between the Queue writers — Alex Ziebart, Adam Holisky, and me, the inimitable Mike Sacco. Whoever wins has to face Matthew Rossi in single combat, which, of course, means that they lose. So whoever wins, Rossi wins.
Before we all fall to the cruel burly forearms of Rossi, though, we can probably answer some reader questions. Or at least I can, given that it’s my day to do it.
Edge asked…
When a cross realm group wipes and has to get back to the instance from outside, which version of the “outside” are we in? What I mean is, outside the instance, are we all together on one of the servers, or does each person go back out to their own servers “outside” area, and then come back into the same instance? Or is this a whole new area just for these 5 particular people?
When you zone out of a cross-realm instance, the “outside” is your particular realm.
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Tags: 40-man, 40man, cataclysm, console, deathwing, featured, guide, qa, question-and-answer, raid-browser, wow-answers, wow-daily-answers, wow-daily-questions, wow-guide, wow-player-questions, wow-q-and-a, wow-questions
Uncategorized, World of Warcraft
We talked a few weeks ago about the ability bonuses exclusive to each profession. The idea behind this, of course, is that the majority of these bonuses are relatively equal to one another. If you’re a master of your profession, you can expect to receive about 80 Attack Power or 47 Spell Power. You could also pick up an additional 60 Stamina if you’re an Enchanter or a Miner.
These are the most common bonuses available to all the professions. However, there are a lot more stats in the game than just Spell Power, Attack Power, and Stamina. (Although, it’s a fairly reasonable argument that these are three “sexiest” stats in the game, since they tend to be the centerpiece of many e-peen arguments.)
Especially when you’re coming up in the ranks as a new character, there are other stats that are even more important. For example, Hit Rating is frequently regarded as a must have stat. If you’re not at the appropriate hit cap for your class, you can never achieve your maximum damage.
This is one of the ways Blacksmithing and Jewelcrafting really shine. These two stats have the ability to laser-focus manage exactly how your crafting bonus will buff your character. Let’s take a look behind the cut and start breaking down these two crafting abilities.
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Tags: blacksmithing, bs, featured, gold-guide, gold-making-guide, guide, jc, jewelcrafter, jewelcrafting, jewelcrafting-designs, jewelcrafting-nerf, profession-bonus, profession-guide, wow-craft, wow-craftables, wow-crafting, wow-crafting-guide, wow-gold, wow-gold-making, wow-guide, wow-items, wow-make, wow-professions
Uncategorized, World of Warcraft
It’s time again for Arcane Brilliance, the weekly mage column that loves nothing more than to gaze down upon the whole of Northrend from one of the floating chunks of stone around Dalaran and realize that at some point, a mage has probably killed every living thing down there. At least the targetable ones, anyway. And the ones you can’t target? I’m sure more than one mage has certainly tried.
So I’m officially nominating patch 3.3 for “best patch ever” status. Here’s a short list of the highlights of this patch:
- Three highly challenging, fun, lore-filled 5-man instances, full of sweet loot
- A massive new raid, with four gated sections, 12 bosses, and the promise of eventually being able to shove a Fireball up the Lich King’s tailpipe
- The incredible, game-changing Dungeon Finder Tool, which is responsible for peace in the Middle East, has brought an end to the recession, and has cured cancer
- A few choice mage buffs, including a PvE viable Frost spec
- Quest Tracking without the need for an addon
- Quel’delar and Shadowmourne
- A swiftly approaching new Arena Season
- Weekly raid quests
- The Kalu’ak Fishing Derby
- Perky the Pug
- A host of little changes for low level characters
- Rocket bare
Not shabby, right? And best of all, Blizzard has managed to deploy the majority of this new content without also deploying a host of bugs, glitches, and instability, or otherwise making the game unplayable for awhile as we’ve come to expect from patches this large. There were some log-in issues and bugginess on day one, but by day two, everything was running relatively smoothly by day two. I’m being relatively conservative when I say that Blizzard, in my personal opinion, has hit this one out of the park.
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Tags: class-help, dungeon-finder, dungeon-finder-system, dungeon-finder-tool, epic-gear, featured, forge-of-souls, gearing, gearing-for-raids, Gearing-Up, gearing-up-at-80, gearing-up-your-mage, guide, guide-to-mages, Halls-of-Reflection, heroic, heroic-dungeon, heroic-instance, heroic-instances, heroics, mage-guide, mage-info, mage-talents, Patch 3.3, patch-3.3-changes, patch-3.3-wow, pit-of-saron, random-dungeon, random-dungeon-tool, random-heroic, talent, talents, trial-of-the-champion, world-of-warcraft-class-guide, world-of-warcraft-guide, world-of-warcraft-patch-3.3, wow new patch, wow patch, wow-3.3-changes, wow-class-guide, wow-class-help, wow-guide, wow-mage, wow-mage-info, wow-mages, wow-patch-3.3, wow-patch-news, wow-talent-guide
Uncategorized, World of Warcraft
Zach is a Battlegrounds freak. Even if he doesn’t raid or quest or sell things at the auction house, he’ll make sure to get a small dose of Battlegrounds PvP to brighten up his day. You should, too. They’re like vitamins. Bloody, face-melting, honor-gaining, sword-clashing vitamins.
This little thing called patch 3.3 came out some time back, maybe you’d heard. I had planned it to be my return from an unintentionally self-imposed hiatus from hardcore play, considering that all the tools would now be in place to allow all players of all gear levels to catch up the the penultimate level of content. It was a good plan, except that a few things here and there kept me from jumping right into it when the Fall of the Lich King went live.
The new Dungeon Finder system is getting rave reviews from everyone who’s tried it. I think it’s an awesome tool — quite possibly one of the best things to happen to the game. The coolest thing about it for me is that the concept stemmed from the Battlegrounds! That’s right… the Battlegroup-wide grouping system is inspired by the way Battlegrounds get players from various realms from way back since Patch 1.12 in 2006. Who’d have thunk it, right? The rest of the PvE population getting something good — something really, really good — from the PvP aspect of the game.
Blizzard has been cleverly trying to sprinkle PvP elements into the PvE side of the game, such as the Princess Delrissa encounter in Magisters’ Terrace, and its more recent, scaled-up version, the Faction Champions in the Trial of the Crusader. If the message isn’t already clear, Blizzard is trying to make you like PvP. At any rate, this whole new PUG craze is a happy byproduct of the cross-realm Battleground system. The only difference is, in Battlegrounds, group composition isn’t as important.
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Tags: battleground-guide, bg, bg-guide, bgs, dungeon-finder, dungeon-finder-system, featured, guide, how-to-play-battlegrounds, how-to-pvp, Patch 3.3, pvp-guide, wow-battleground-guide, wow-bg-guide, wow-guide, wow-pvp
Uncategorized, World of Warcraft
We here at WoW.com are on a Daily Quest to bring you interesting, informative and entertaining WoW-related links from around the blogosphere.
Tags: death-knight, dungeon-finder, gear, glyph-of-bestial-wrath, guide, guide-index, Icecrown, qeust, quests, raid-weekly, strategies, suggestions, weekly-quest, World of Warcraft, world-of-warcraft-info, world-of-warcraft-links, world-of-warcraft-sites, wow-guide, wow-guide-index, wow-index, wow-info, wow-information, wow-links, wow-site-index, wow-sites, Wrath of the Lich King
Uncategorized, World of Warcraft
If ever there were a boss just begging to be turned into a totally Camaro-awesome tattoo, it’s Lord Marrowgar. Like an epic, multi-skulled skeleton made of bone and skulls and spikes, Marrowgar is hands down one of the coolest looking mobs in the game.
While the sophomoric “Dude, he’s a bone guy with a bone axe!” revelation has me only a little ashamed, I nonetheless get a certain thrill up my spine each time I see him.
Lord Marrowgar is not a complex fight, although there’s a few things about it that are going to be counter-intuitive. I think that slight change-up in normalized behavior is probably the biggest challenge of this fight. It’s kind of a clever design that way, but otherwise, you should expect Marrowgar to be your first, solid gear check in Icecrown Citadel.
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Tags: featured, guide, guide-to-raid-leading, icecrown-citadel, icecrown-citadel-raid, leadership, lord marrowgar, marrowgar, raid-guide, raid-leader, raid-leader-guide, raiding-guide, raids, World of Warcraft, wow, wow-guide, wow-guide-to-raid-leading, wow-raid-leader, wow-raiding, wow-raids, Wrath of the Lich King
Uncategorized, World of Warcraft
Welcome back to The Queue, WoW.com’s daily Q&A column where the WoW.com team answers your questions about the World of Warcraft. Mike Sacco will be your host today.
For no discernable reason, the WoW.com Twitter account is asking who would win in a three-way grand melee between the Queue writers — Alex Ziebart, Adam Holisky, and me, the inimitable Mike Sacco. Whoever wins has to face Matthew Rossi in single combat, which, of course, means that they lose. So whoever wins, Rossi wins.
Before we all fall to the cruel burly forearms of Rossi, though, we can probably answer some reader questions. Or at least I can, given that it’s my day to do it.
Edge asked…
When a cross realm group wipes and has to get back to the instance from outside, which version of the “outside” are we in? What I mean is, outside the instance, are we all together on one of the servers, or does each person go back out to their own servers “outside” area, and then come back into the same instance? Or is this a whole new area just for these 5 particular people?
When you zone out of a cross-realm instance, the “outside” is your particular realm.
Read more »
Tags: 40-man, 40man, cataclysm, console, deathwing, featured, guide, qa, question-and-answer, raid-browser, World of Warcraft, wow, wow-answers, wow-daily-answers, wow-daily-questions, wow-guide, wow-player-questions, wow-q-and-a, wow-questions
Uncategorized, World of Warcraft
It’s been a year since the
Wrath of the Lich King hit the shelves. Since that time, our myriad characters have stormed the beaches of
Howling Fjord and
Borean Tundra. We’ve fought and rescued dragons, worked with Murlocs, slaughtered each other in Wintergrasp, and clashed in the sea, land, and air. But with the
final content patch of the expansion now chilling out on our hard drives, it’s time for the final countdown.
We’re going to get to kill Arthas. And as excited about that as we are as players, you have to imagine the mounting incursion against the Lich King gets a much deeper and visceral emotion for our characters. This represents a relatively unique opportunity to roleplay your characters in an otherwise static world. After all, the entire game is about to change in some pretty radical ways. This is the purest possible fodder for roleplay, and it would be remiss of us to lose this opportunity.
Join me behind the jump so that we can talk about the roleplay opportunities. The good, the bad, the ugly.
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Tags: Arthas, featured, guide, guide-to-lore, lore, lore-guide, pit-of-saron, role-play, role-playing-guide, rp-guide, scourgelord-tyrannus, suspension-of-disbelief, time-to-kill-arthas, World of Warcraft, world-of-warcraft-lore, wow, wow-guide, wow-lore, wow-role-playing, wow-role-playing-guide, wow-rp, wow-rp-guide, wow-rping
Uncategorized, World of Warcraft