From time to time it occurs to me that my character, were I a better roleplayer, has actually been to a whole lot of places. He’s seen a ridiculous amount of things and would have a really hard time settling down on a farm somewhere on Azeroth or whatever it is old adventurers do when they’re tired of killing old gods, elemental monstrosities, Dragon Aspects, ancient liches, and Illidan Stormrage, to name just a few.
It really occurred to me on a visit to Darnassus, in fact, to turn in the quest “A Cautious Return” that I should be able to do more than just hand the dude a note. I mean, I killed Illidan! I’ve kicked Kil’Jaeden’s butt back down the Sunwell myself! I went back in time and fought Archimonde. (By the way, Tyrande, thanks for the slow fall item and all.) Lore wise, I’ve pretty much seen everything at this point and soon, I’ll be running off to fight Arthas. You’d think I could say “hey, take it easy” to that Sentinel for the poor guy.
When you think about all our characters have seen (even new characters leveled from 1 to 80 with this expansion have traveled to an alien world and then to a frozen wasteland stuffed with titan relics and undead like the worst pizza crust ever) these are some really experienced folks (hence that bar on your interface, I guess) and I find myself wondering what kind of stories they’d tell. So now I ask you, what stories would your character tell? What lore moments were the ones you think he or she would be more moved by, impressed by, or pleased to have been a part of? For that matter, which ones were the best for you as a player?
We’re finally good and ready to announce the winner of last month’s Guild of the Month contest, and as you probably saw in the headline above,
Sleeper Cartel of the Perenolde server is walking away with the prize: A $100 gift code from
SwagDog. This is a guild that almost needs no introduction, considering
they’ve made previous appearances here on WoW.com. I’ll let Sleeper Cartel do the talking behind the cut below.
Before that, I want to remind everyone that December’s Guild of the Month contest is still ongoing, and you still have time to enter. Make sure you check out the original posting, as well as the official rules. If you’ve entered previously and weren’t chosen, don’t get discouraged. Competition is fierce and ever changing.
Take it away, Sleeper Cartel!
Tags: contest, contests, giveaway, gotm, guild, guild-of-the-month, guilds, sleeper-cartel, swagdog, sweepstakes, World of Warcraft, wow discussion
Uncategorized, World of Warcraft

Time has passed in this game. People have histories, both personal with each other and in-game with their characters. These histories can be very telling not only about the individual, but about the progression of the game itself. For instance, my first character started out in Northshire in Elwynn Forest killing all the wolves he could get his warrior hands on. Now he’s rampaging through the dungeon finder
Titan’s Gripping everything in existence.
But perhaps more interesting, at least to me, was how I got started in WoW in the first place. I originally began in 2004 by being very excited about EverQuest II, and only picked up WoW as something to try that was a little different. At the time I wasn’t very happy with the cartoon like characters of WoW compared to EQII, and I didn’t think the gameplay would be as hard core as EQII would be.
How wrong I was.
On that day in November 2004 when I picked up both WoW and EQII I had no idea that in the next five years my interest would shift entirely, and that so much of my time would be taken up by talking about everything Warcraft.
How did you get started in WoW? Are you where you thought you’d be when you first picked up the game?
Tags: eqii, everquest-2, everquest-ii, game discussion, gamer-discussion, q2, start-wow, titans-grip, World of Warcraft, world of warcraft discussion, world of warcraft hot topics, world-of-warcraft-topics, wow discussion, wow topics, wow-beginning, wow-eq, wow-eq2, wow-hot-topics, wow-issues, wow-start
Uncategorized, World of Warcraft
If there’s one thing I hate doing in World of Warcraft, it’s missing a raid or instance I said I’d be at.
It doesn’t happen very often, because I try and be conscientious about it: while it’s true that WoW is a game, it is (for me at least) a social game and I consider my guildmates friendly acquaintances at the very least. Just as I wouldn’t bail on friends when we have an appointment to go out bowling or for pizza or when I was in a weekly D&D game, I don’t like it at all when I have to step out of a raid or bail on an appointed “help me get my Northrend Dungeon Hero achievement” or what have you.
Sometimes it’s unavoidable. Recently I had to leave a raid before it was done because I simply couldn’t stay focused on what we were doing due to feeling feverish and run down. I enjoy tanking and healing with my guild but my health and real life have to come first so I bowed out once I was sure a suitable replacement was available. I’ve been with this guild since the launch of Wrath now, and we’ve seen pretty much the whole of the xpac together.
Where do you stand on it? Do you see WoW as something easily skipped out on, or are you in a tight knit social guild where you feel obliged to show up?
Tags: game discussion, gamer-discussion, World of Warcraft, world of warcraft discussion, world of warcraft hot topics, world-of-warcraft-topics, wow, wow discussion, wow topics, wow-hot-topics, wow-issues, Wrath of the Lich King
Uncategorized, World of Warcraft

Okay, the best part of
running random dungeons on my tauren is getting to hang out with Sylvanas.
In the new five mans (Forge of Souls, Pit of Saron and Halls of Reflection) Jaina Proudmoore is the Alliance NPC with a score to settle with Arthas, and she does a fine job and all, but Sylvanas… none of this conflicted, he was once my boyfriend, how can I kill the man I once loved stuff with Sylvanas. No, Sylvanas is all about one thing, and that one thing is killing Arthas: she only retreats when she’s taken over five million damage! That’s pretty stubborn.
In general I really enjoy the lore moments in both versions of the new five man, enough that I’ll keep trying to run them as many times as is possible just to get to see them. Not to mention the climactic moment of the Deathbringer Saurfang encounter (which I completely spoiled for my Alliance guild… sorry, guys!) and I’d love to see the (heavy spoilers ahead please don’t watch if you don’t want to be spoiled I warned you this link is spoilertastic) Horde equivalent, perhaps on 10 man sometime soon.
So, how are you liking the lore of Fall of the Lich King so far? Not enough, too much, just right? How is your lore porridge, baby bear? Sorry, I haven’t gotten to sleep much, too much PuGging.
Patch 3.3 is the last major patch of
Wrath of the Lich King. With the new Icecrown Citadel 5-man dungeons and 10/25-man raid arriving soon, patch 3.3 will deal the final blow to Arthas.
WoW.com’s Guide to Patch 3.3 will keep you updated with all the latest patch news.
Okay, I admit it: waiting for Icecrown has started to drive me a little nuts.
Possibly it’s as bad as it is because this time I’m much more aware of the incoming patch than I have been for previous ones. I’ve run the new five mans on the PTR and kept up with the Quel’Delar questline and watched the raid testing on streams. Meanwhile, one of my oldest WoW friends will not shut up about Blood Elf Warriors in Cataclysm. Seriously, he will not be quiet. I’ve tried ordering him to be quiet but then he just starts nattering on about the violence inherent in the system.
To a degree, all of this waiting for future patches and expansions is kind of getting in the way of enjoying what we have now. I’m starting to feel like I’ve lost track of all the current raiding and instance content and am just standing around trying to raid a dungeon that’s not even in the game yet. (And it doesn’t help with the song of Skinny the Belf Fury Warrior constantly ringing in my ears, either.) So now I turn once again to you, the viewers at home, and ask if you’re feeling anticipation syndrome or not.
Yeah, here at the WoW.com high-rise, we were all a little surprised by the announcement of the Pet Store and its microtransactionalized non-combat pets — but seriously, it’s not that big a deal, people. Hitch your bandwagons to that slippery slope fallacy all you want, but pets offer no plausible in-game advantage. The whole experience is roughly equivalent to buying a TCG pet off of eBay, just slightly more convenient and reasonably easier to live with.
Anyway, of course the forums are mad about it, or at least the incredibly vocal minority on the forums is. And they’ve made post after post about how the Pet Store has completely ruined WoW. Well, official forums MVP Palehoof has a rebuttal, and it’s the largest green wall this side of Fenway Park.
If you want a rundown of just how many times WoW has been “ruined” by an addition, deletion, or alteration to the game, you can read Palehoof’s post on the official forums.
Tags: featured, forum-post-of-the-day, forums, game discussion, gamer-discussion, palehoof, Pet-Store, world of warcraft discussion, world of warcraft hot topics, world-of-warcraft-forums, world-of-warcraft-topics, wow discussion, wow topics, wow-forums, wow-hot-topics, wow-issues, wow-official-forums
World of Warcraft
One of the hottest topics in the past week was Blizzard’s foray into the microtransactions game. By announcing the Blizzard pet store, World of Warcraft had officially come on par with other MMOs and online games that sold in-game items for real world money. Our informal survey showed that views on the move were officially split… a good third of our readers would buy the pet, another third didn’t plan to, while another full third thought that our world was coming to an end. Well, the World of Warcraft, at least.
At any rate, it looks like the Pet Store is here to stay. Besides, Blizzard has already been hawking in-game services for real money, so it’s not as if these vanity pets are any different. I personally don’t find anything wrong with these pets, and seeing the number of diminutive liches and kung fu pandas showing up all over Azeroth, it really seems like a lot of other people don’t, either.
Blizzard states that these items, similar to the TCG loot cards, are “purely cosmetic and just for fun.” They say that they’d be loathe to introduce things that are “detrimental to the game and (detracts) from the gameplay experience for players who choose not to use the service.” So that probably means no epic weapons or anything of the sort.
How far does that go, though? Are heirloom items considered detrimental to the game? How about buying levels? Premades? I personally wouldn’t mind paying a fair price to skip the painful leveling process (an attitude that might admittedly change during the Cataclysm). What’s do you think is next for Blizzard? Armor dyes, perhaps? Vanity outfits such as the complete Brewfest set or gag items such as those found on the TCG? Titles? Now that the microtransactions gate has been opened, how far do you think Blizzard will go?
Tags: Blizzard, Blizzard-Pet-Store, Blizzard-Store, game discussion, gamer-discussion, In-game-Pet, Lil-KT, microtransaction, Microtransactions, paid-services, pandaren-monk, Pet-Store, world of warcraft discussion, world of warcraft hot topics, world-of-warcraft-topics, wow discussion, wow topics, wow-hot-topics, wow-issues
World of Warcraft
This is certainly an issue (if not a full-blown problem) in my guild, so I wouldn’t be surprised if most guilds have a rough time getting guild members to use some of the outside resources they’ve put together. Nowadays, there are so many ways to make a guild website and so many different things you can do with one that most every guild has at least one place online to call its own. And those places are usually frequented by one or two people in the guild (usually the person running the site and/or maybe the GM and an officer or two), but in my experience, it’s kind of tough to get people to use those resources, just because of lack of interest or know-how or habit. What’s the point of having a database of members, a message board, and a blog and picture gallery when no one uses it?
Enter Ankie of WoW Ladies, with an intriguing idea to support the guild’s website.
Read more »
Tags: blogs, database, earning, experience, gallery, game discussion, gamer-discussion, guild, guild-bank, guilds, habit, items, message-board, metagame, online-resources, points, resources, rewards, systems, website, World of Warcraft, world of warcraft discussion, world of warcraft hot topics, world-of-warcraft-topics, wow discussion, wow topics, wow-hot-topics, wow-issues
World of Warcraft
Allison’s great post about all of the Feats of Strength still available in the game got me thinking: just what kind of value do players place on these “kinda” achievements? Personally, I never gave them much weight — I have a few of them (I picked up the Vampiric Batling a while ago, and I’ve got the Competitor’s Tabard, among a few other old-school and commemorative achievements), but the ones I’ve got I didn’t really do anything to earn, and the Feats still available don’t really mean that much to me. Unlike “real” achievements, Feats don’t even give you meaningless points, and they can’t be used to get you into any raids or runs that you couldn’t do otherwise. They’re boring to me.
I’m not that way about all achievements — there have been a few that I’ve worked to get done, and there are even non-achievement items that I’ve pushed for in the past (I worked like crazy to finally get my Netherwing drake, and the only achievement I got for that was the Netherwing reputation). But Feats of Strength in particular seem passive to me, by Blizzard’s design: if they happen, great, but there’s not enough reward there for me to go out of my way to get them. What do you think?
Tags: achievement-points, achievements, blizard, Blizzard, boring, bt, competitors-tabard, design, feats-of-strength, game discussion, gamer-discussion, meaningless, netherwing-drake, netherwing-reputation, points, vampiric-batling, World of Warcraft, world of warcraft discussion, world of warcraft hot topics, world-of-warcraft-topics, wow discussion, wow topics, wow-hot-topics, wow-issues
World of Warcraft